Próbuję stworzyć coś, w którym odtwarzany jest pojedynczy plik audio i można go wstrzymać i manipulować za pomocą paska postępu/wyszukiwania. Chcę, aby obraz zajmował większość ekranu, a następnie przycisk pauzy odtwarzania w lewym dolnym rogu i pasek po prawej stronie przycisku. Wszystko działa pasek wyszukiwania, który nie jest połączeniem z dźwiękiem. Moje kodowanie paska postępu to prawdopodobnie bałagan, ponieważ jeśli wziąłem go z kilku, które widziałem w Internecie, ale są one w większości mylące dla mnie, ponieważ są one dla aplikacji odtwarzacza muzyki nie do odtwarzania jednego pliku audio.Android Audio SeekBar
Czy ktoś mógłby mi pomóc z paskiem postępu? Wszelkie inne wskazówki dotyczące ulepszania mojego programowania będą również świetne.
(jestem bardzo nowy android i programowania tylko ostrzec)
To mój Java:
MediaPlayer mediaPlayer;
Button buttonPlayPause;
ImageView Image;
SeekBar seekBar;
private int stateMediaPlayer;
private final int stateMP_NotStarter = 0;
private final int stateMP_Playing = 1;
private final int stateMP_Pausing = 2;
int total;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.playerwere);
Image = (ImageView) findViewById(R.id.pdfview);
Image.setImageResource(R.drawable.wereim);
seekBar = (SeekBar) findViewById(R.id.seekBar);
buttonPlayPause = (Button) findViewById(R.id.playpause);
buttonPlayPause.setOnClickListener(buttonPlayPauseOnClickListener);
seekBar.setOnSeekBarChangeListener(seekBarOnSeekListener);
initMediaPlayer();
Thread currentThread = new Thread(this);
currentThread.start();
}
private void initMediaPlayer() {
mediaPlayer = new MediaPlayer();
mediaPlayer = MediaPlayer.create(were.this, R.raw.were);
stateMediaPlayer = stateMP_NotStarter;
mediaPlayer.setOnPreparedListener(new OnPreparedListener() {
@Override
public void onPrepared(MediaPlayer arg0) {
// TODO Auto-generated method stub
total = mediaPlayer.getDuration();
}
});
seekBar.setProgress(0);
seekBar.setMax(total);
}
Button.OnClickListener buttonPlayPauseOnClickListener = new Button.OnClickListener() {
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
switch (stateMediaPlayer) {
case stateMP_NotStarter:
mediaPlayer.start();
buttonPlayPause.setBackgroundResource(android.R.drawable.ic_media_pause);
stateMediaPlayer = stateMP_Playing;
break;
case stateMP_Playing:
mediaPlayer.pause();
buttonPlayPause.setBackgroundResource(android.R.drawable.ic_media_play);
stateMediaPlayer = stateMP_Pausing;
break;
case stateMP_Pausing:
mediaPlayer.start();
buttonPlayPause.setBackgroundResource(android.R.drawable.ic_media_pause);
stateMediaPlayer = stateMP_Playing;
break;
}
}
};
SeekBar.OnSeekBarChangeListener seekBarOnSeekListener = new SeekBar.OnSeekBarChangeListener() {
@Override
public void onStopTrackingTouch(SeekBar seekBar) {
// TODO Auto-generated method stub
}
@Override
public void onStartTrackingTouch(SeekBar seekBar) {
// TODO Auto-generated method stub
}
@Override
public void onProgressChanged(SeekBar seekBar, int progress,
boolean fromUser) {
// TODO Auto-generated method stub
if (fromUser) {
mediaPlayer.seekTo(progress);
seekBar.setProgress(progress);
}
}
};
@Override
public void run() {
// TODO Auto-generated method stub
try {
while (mediaPlayer != null) {
int currentPosition = mediaPlayer.getCurrentPosition();
Message msg = new Message();
msg.what = currentPosition;
threadHandler.sendMessage(msg);
}
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
private Handler threadHandler = new Handler() {
public void handleMessage(Message msg) {
seekBar.setProgress(msg.what);
}
};
I to moja java było wcześniej próbowałem użyć SeekBar:
MediaPlayer mediaPlayer;
Button buttonPlayPause;
ImageView Image;
private int stateMediaPlayer;
private final int stateMP_NotStarter = 0;
private final int stateMP_Playing = 1;
private final int stateMP_Pausing = 2;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.playerwere);
Image = (ImageView) findViewById(R.id.pdfview);
Image.setImageResource(R.drawable.wereim);
buttonPlayPause = (Button) findViewById(R.id.playpause);
buttonPlayPause.setOnClickListener(buttonPlayPauseOnClickListener);
initMediaPlayer();
}
private void initMediaPlayer() {
mediaPlayer = new MediaPlayer();
mediaPlayer = MediaPlayer.create(were.this, R.raw.were);
stateMediaPlayer = stateMP_NotStarter;
}
Button.OnClickListener buttonPlayPauseOnClickListener = new Button.OnClickListener() {
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
switch (stateMediaPlayer) {
case stateMP_NotStarter:
mediaPlayer.start();
buttonPlayPause.setBackgroundResource(android.R.drawable.ic_media_pause);
stateMediaPlayer = stateMP_Playing;
break;
case stateMP_Playing:
mediaPlayer.pause();
buttonPlayPause.setBackgroundResource(android.R.drawable.ic_media_play);
stateMediaPlayer = stateMP_Pausing;
break;
case stateMP_Pausing:
mediaPlayer.start();
buttonPlayPause.setBackgroundResource(android.R.drawable.ic_media_pause);
stateMediaPlayer = stateMP_Playing;
break;
}
}
};
to jest moja odpowiedź java po Vishal Vaja za:
MediaPlayer mediaPlayer;
Button buttonPlayPause;
ImageView Image;
SeekBar seekBar;
Handler handler;
private int stateMediaPlayer;
private final int stateMP_NotStarter = 0;
private final int stateMP_Playing = 1;
private final int stateMP_Pausing = 2;
private int mediaPos;
private int mediaMax;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.playerwere);
Image = (ImageView) findViewById(R.id.pdfview);
Image.setImageResource(R.drawable.wereim);
seekBar = (SeekBar) findViewById(R.id.seekBar);
buttonPlayPause = (Button) findViewById(R.id.playpause);
buttonPlayPause.setOnClickListener(buttonPlayPauseOnClickListener);
seekBar.setOnSeekBarChangeListener(seekBarOnSeekChangeListener);
initMediaPlayer();
}
private void initMediaPlayer() {
handler = new Handler();
mediaPlayer = new MediaPlayer();
mediaPlayer = MediaPlayer.create(were.this, R.raw.were);
stateMediaPlayer = stateMP_NotStarter;
mediaPos = mediaPlayer.getCurrentPosition();
mediaMax = mediaPlayer.getDuration();
seekBar.setMax(mediaMax); // Set the Maximum range of the
// seekBar.setProgress(mediaPos);// set
// current progress to song's
handler.removeCallbacks(moveSeekBarThread);
handler.postDelayed(moveSeekBarThread, 100);
}
private Runnable moveSeekBarThread = new Runnable() {
public void run() {
if (mediaPlayer.isPlaying()) {
int mediaPos_new = mediaPlayer.getCurrentPosition();
int mediaMax_new = mediaPlayer.getDuration();
seekBar.setMax(mediaMax_new);
seekBar.setProgress(mediaPos_new);
handler.postDelayed(this, 100); // Looping the thread after 0.1
// second
// seconds
}
}
};
Button.OnClickListener buttonPlayPauseOnClickListener = new Button.OnClickListener() {
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
switch (stateMediaPlayer) {
case stateMP_NotStarter:
mediaPlayer.start();
buttonPlayPause
.setBackgroundResource(android.R.drawable.ic_media_pause);
stateMediaPlayer = stateMP_Playing;
break;
case stateMP_Playing:
mediaPlayer.pause();
buttonPlayPause
.setBackgroundResource(android.R.drawable.ic_media_play);
stateMediaPlayer = stateMP_Pausing;
break;
case stateMP_Pausing:
mediaPlayer.start();
buttonPlayPause
.setBackgroundResource(android.R.drawable.ic_media_pause);
stateMediaPlayer = stateMP_Playing;
break;
}
}
};
SeekBar.OnSeekBarChangeListener seekBarOnSeekChangeListener = new SeekBar.OnSeekBarChangeListener() {
@Override
public void onStopTrackingTouch(SeekBar seekBar) {
// TODO Auto-generated method stub
}
@Override
public void onStartTrackingTouch(SeekBar seekBar) {
// TODO Auto-generated method stub
}
@Override
public void onProgressChanged(SeekBar seekBar, int progress,
boolean fromUser) {
// TODO Auto-generated method stub
if (fromUser) {
mediaPlayer.seekTo(progress);
seekBar.setProgress(progress);
}
}
};
Ok, próbowałem, ale nie sądzę Mam umieścić go we właściwym miejscu, bo teraz, gdy dźwięk odgrywa pasek nadal się nie porusza, ale jeśli przesuń pasek wyszukiwania, którego audio szuka. Wstawiłem nowy kod do pierwotnego pytania – user2305722