2012-08-30 31 views
5

Skonfigurowałem połączenie z localhost do bazy danych Dev na Heroku (jak opisano w: Errors in evolutions on Heroku) i pojawia się następujący błąd po próbie zastosowania ewolucji para razy:Heroku POSTGRESQL - Błąd "Zbyt wiele połączeń dla roli"

SQLException: Unable to open a test connection to the given database. JDBC url = [URL], username = null. Terminating connection pool. 
Original Exception: org.postgresql.util.PSQLException: FATAL: too many connections for role "ntnkypawxazhwo" 
    at org.postgresql.core.v3.ConnectionFactoryImpl.readStartupMessages(ConnectionFactoryImpl.java:469) 
    at org.postgresql.core.v3.ConnectionFactoryImpl.openConnectionImpl(ConnectionFactoryImpl.java:110) 
    at org.postgresql.core.ConnectionFactory.openConnection(ConnectionFactory.java:64) 
    at org.postgresql.jdbc2.AbstractJdbc2Connection.<init>(AbstractJdbc2Connection.java:123) 
    at org.postgresql.jdbc3.AbstractJdbc3Connection.<init>(AbstractJdbc3Connection.java:28) 
    at org.postgresql.jdbc3g.AbstractJdbc3gConnection.<init>(AbstractJdbc3gConnection.java:20) 
    at org.postgresql.jdbc4.AbstractJdbc4Connection.<init>(AbstractJdbc4Connection.java:30) 
    at org.postgresql.jdbc4.Jdbc4Connection.<init>(Jdbc4Connection.java:22) 
    at org.postgresql.Driver.makeConnection(Driver.java:391) 
    at org.postgresql.Driver.connect(Driver.java:265) 
    at play.utils.ProxyDriver.connect(ProxyDriver.scala:9) 
    at java.sql.DriverManager.getConnection(Unknown Source) 
    at java.sql.DriverManager.getConnection(Unknown Source) 
    at com.jolbox.bonecp.BoneCP.obtainRawInternalConnection(BoneCP.java:256) 
    at com.jolbox.bonecp.BoneCP.<init>(BoneCP.java:305) 
    at com.jolbox.bonecp.BoneCPDataSource.maybeInit(BoneCPDataSource.java:150) 
    at com.jolbox.bonecp.BoneCPDataSource.getConnection(BoneCPDataSource.java:112) 
    at play.api.db.DBApi$class.getConnection(DB.scala:64) 
    at play.api.db.BoneCPApi.getConnection(DB.scala:273) 
    at play.api.db.evolutions.Evolutions$.databaseEvolutions(Evolutions.scala:306) 
    at play.api.db.evolutions.Evolutions$.evolutionScript(Evolutions.scala:284) 
    at play.api.db.evolutions.OfflineEvolutions$.applyScript(Evolutions.scala:452) 
    at play.core.ReloadableApplication.handleWebCommand(ApplicationProvider.scala:175) 
    at play.core.server.Server$$anonfun$getHandlerFor$1.apply(Server.scala:86) 
    at play.core.server.Server$$anonfun$getHandlerFor$1.apply(Server.scala:86) 
    at scala.util.control.Exception$Catch$$anonfun$either$1.apply(Exception.scala:110) 
    at scala.util.control.Exception$Catch$$anonfun$either$1.apply(Exception.scala:110) 
    at scala.util.control.Exception$Catch.apply(Exception.scala:88) 
    at scala.util.control.Exception$Catch.either(Exception.scala:110) 
    at play.core.server.Server$class.getHandlerFor(Server.scala:86) 
    at play.core.server.NettyServer.getHandlerFor(NettyServer.scala:38) 
    at play.core.server.netty.PlayDefaultUpstreamHandler.messageReceived(PlayDefaultUpstreamHandler.scala:226) 
    at org.jboss.netty.channel.SimpleChannelUpstreamHandler.handleUpstream(SimpleChannelUpstreamHandler.java:75) 
    at org.jboss.netty.channel.DefaultChannelPipeline.sendUpstream(DefaultChannelPipeline.java:558) 
    at org.jboss.netty.channel.DefaultChannelPipeline$DefaultChannelHandlerContext.sendUpstream(DefaultChannelPipeline.java:777) 
    at org.jboss.netty.channel.Channels.fireMessageReceived(Channels.java:296) 
    at org.jboss.netty.handler.codec.replay.ReplayingDecoder.unfoldAndFireMessageReceived(ReplayingDecoder.java:522) 
    at org.jboss.netty.handler.codec.replay.ReplayingDecoder.callDecode(ReplayingDecoder.java:501) 
    at org.jboss.netty.handler.codec.replay.ReplayingDecoder.messageReceived(ReplayingDecoder.java:438) 
    at org.jboss.netty.channel.SimpleChannelUpstreamHandler.handleUpstream(SimpleChannelUpstreamHandler.java:75) 
    at org.jboss.netty.channel.DefaultChannelPipeline.sendUpstream(DefaultChannelPipeline.java:558) 
    at org.jboss.netty.channel.DefaultChannelPipeline.sendUpstream(DefaultChannelPipeline.java:553) 
    at org.jboss.netty.channel.Channels.fireMessageReceived(Channels.java:268) 
    at org.jboss.netty.channel.Channels.fireMessageReceived(Channels.java:255) 
    at org.jboss.netty.channel.socket.nio.NioWorker.read(NioWorker.java:343) 
    at org.jboss.netty.channel.socket.nio.NioWorker.processSelectedKeys(NioWorker.java:274) 
    at org.jboss.netty.channel.socket.nio.NioWorker.run(NioWorker.java:194) 
    at org.jboss.netty.util.ThreadRenamingRunnable.run(ThreadRenamingRunnable.java:102) 
    at org.jboss.netty.util.internal.DeadLockProofWorker$1.run(DeadLockProofWorker.java:42) 
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) 
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) 
    at java.lang.Thread.run(Unknown Source) 

Bazy danych Dev mają ustaloną liczbę dostępnych połączeń (20 lub więcej). Jak mogę się upewnić, że poprawnie zamykam swoje połączenia?

+0

Wypróbuj rozwiązanie tego pytania: http://stackoverflow.com/questions/15480506/heroku-play-bonecp-connection-issues/15500442#15500442 – MaFo

Odpowiedz

6

Możesz użyć JDBC settings gry, aby zmniejszyć liczbę połączeń. Spróbuj ustawić tylko 1 partycję, aby rozpocząć:

db.default.partitionCount=1 

i kontynuuj dostosowywanie, aby ograniczyć czas i liczbę połączeń na partycję.

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