2013-05-09 18 views
6

Chcę zrobić zrzut ekranu z usługi w tle. Prywatne API jest w porządku, ponieważ nie muszę przesyłać do sklepu z aplikacjami. Wypróbowałem już UIGetScreenImage i nie działa z aplikacji w tle.IOSurface - IOS Private API - Zrzut ekranu w tle

Używam następujący kod, który dostałem od SO. IOSurfaceCreate zwraca mi null. Każda pomoc doceniona.

CFMutableDictionaryRef dict; 
     IOSurfaceRef screenSurface = NULL; 

     char pixelFormat[4] = {'A','R','G','B'}; 
     dict = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); 

     uint32_t width ; 
     uint32_t height; 
     void *pitch; 
     void *bPE; 
     void *size; 
     CFDictionarySetValue(dict, kIOSurfaceIsGlobal, kCFBooleanTrue); 
     CFDictionarySetValue(dict, kIOSurfaceBytesPerRow, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &pitch)); 
     CFDictionarySetValue(dict, kIOSurfaceBytesPerElement, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &bPE)); 
     CFDictionarySetValue(dict, kIOSurfaceWidth, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &width)); 
     CFDictionarySetValue(dict, kIOSurfaceHeight, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &height)); 
     CFDictionarySetValue(dict, kIOSurfacePixelFormat, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, pixelFormat)); 
     CFDictionarySetValue(dict, kIOSurfaceAllocSize, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &size)); 

     IOSurfaceRef destSurf = IOSurfaceCreate(dict); 
     IOSurfaceAcceleratorRef outAcc; 
     IOSurfaceAcceleratorCreate(NULL, 0, &outAcc); 

     CFDictionaryRef ed = (__bridge CFDictionaryRef)[NSDictionary dictionaryWithObjectsAndKeys: nil]; 
     IOSurfaceAcceleratorTransferSurface(outAcc, screenSurface, destSurf, ed, NULL); 
     uint32_t aseed; 
     IOSurfaceUnlock(screenSurface, kIOSurfaceLockReadOnly, &aseed); 

     CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, IOSurfaceGetBaseAddress(destSurf), (width*height*4), NULL); 
     CGImageRef cgImage=CGImageCreate(width, height, 8, 8*4, IOSurfaceGetBytesPerRow(destSurf), CGColorSpaceCreateDeviceRGB(), kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Little, provider, NULL, YES, kCGRenderingIntentDefault); 
     UIImage *image = [UIImage imageWithCGImage: cgImage]; 
     UIImageWriteToSavedPhotosAlbum(image, self_object, nil, nil); 
     CGImageRelease(cgImage); 
     CFRelease(destSurf); 

Odpowiedz

8

Po połączeniu kodu z 2 miejsc, udało mi się zapisać zdjęcie do albumu fotograficznego (z moją aplikacją w tle).

IOSurfaces - Artefacts in video and unable to grab video surfaces

https://github.com/tomcool420/SMFramework/blob/master/SMFScreenCapture.m

Spróbuj i daj mi znać, jeśli działa dla Ciebie.

-(void)SavePhoto 
{ 
    IOMobileFramebufferConnection connect; 
    kern_return_t result; 
    IOSurfaceRef screenSurface = NULL; 

    io_service_t framebufferService = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("AppleH1CLCD")); 
    if(!framebufferService) 
     framebufferService = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("AppleM2CLCD")); 
    if(!framebufferService) 
     framebufferService = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("AppleCLCD")); 

    result = IOMobileFramebufferOpen(framebufferService, mach_task_self(), 0, &connect); 

    result = IOMobileFramebufferGetLayerDefaultSurface(connect, 0, &screenSurface); 

    uint32_t aseed; 
    IOSurfaceLock(screenSurface, kIOSurfaceLockReadOnly, &aseed); 
    uint32_t width = IOSurfaceGetWidth(screenSurface); 
    uint32_t height = IOSurfaceGetHeight(screenSurface); 
    //int m_width = 320; 
    //int m_height = 480; 
    CFMutableDictionaryRef dict; 
    int pitch = width*4, size = width*height*4; 
    int bPE=4; 
    char pixelFormat[4] = {'A','R','G','B'}; 
    dict = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); 
    CFDictionarySetValue(dict, kIOSurfaceIsGlobal, kCFBooleanTrue); 
    CFDictionarySetValue(dict, kIOSurfaceBytesPerRow, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &pitch)); 
    CFDictionarySetValue(dict, kIOSurfaceBytesPerElement, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &bPE)); 
    CFDictionarySetValue(dict, kIOSurfaceWidth, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &width)); 
    CFDictionarySetValue(dict, kIOSurfaceHeight, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &height)); 
    CFDictionarySetValue(dict, kIOSurfacePixelFormat, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, pixelFormat)); 
    CFDictionarySetValue(dict, kIOSurfaceAllocSize, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &size)); 

    IOSurfaceRef destSurf = IOSurfaceCreate(dict); 

    void* outAcc; 
    IOSurfaceAcceleratorCreate(NULL, 0, &outAcc); 

    IOSurfaceAcceleratorTransferSurface(outAcc, screenSurface, destSurf, dict, NULL); 

    IOSurfaceUnlock(screenSurface, kIOSurfaceLockReadOnly, &aseed); 
    CFRelease(outAcc); 

    CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, IOSurfaceGetBaseAddress(destSurf), (width * height * 4), NULL); 
    CGImageRef cgImage=CGImageCreate(width, height, 8, 
            8*4, IOSurfaceGetBytesPerRow(destSurf), 
            CGColorSpaceCreateDeviceRGB(), kCGImageAlphaNoneSkipFirst |kCGBitmapByteOrder32Little, 
            provider, NULL, 
            YES, kCGRenderingIntentDefault); 
    UIImage *img = [UIImage imageWithCGImage:cgImage]; 
    UIImageWriteToSavedPhotosAlbum(img, self, nil, nil); 

    // MOST RELEVANT PART OF CODE 

    //CVPixelBufferCreateWithBytes(NULL, width, height, kCVPixelFormatType_32BGRA, IOSurfaceGetBaseAddress(destSurf), IOSurfaceGetBytesPerRow(destSurf), NULL, NULL, NULL, &sampleBuffer); 
} 
+0

Czy to działa w systemie iOS 7? Otrzymuję błąd Linkera na IOMobileFramebufferOpen. Czy mogłabyś udostępnić które frameworki/lib dokładnie, aby połączyć i skąd wzięły się nagłówki? – Frank

+0

z dodaniem tego terminalu cmd do usuwania błędów pochodzi z iOSurface > cd/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk/System/Library/Frameworks/IOKit. framework > sudo ln -s Wersje/A/IOKit – HDNZ

+0

Czy ktoś ma działający projekt demonstracyjny na iOS 8? Lub może mi powiedzieć, jak korzystać z tej ramy/uzyskać chwyt nagłówków? – Max